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BOERENBRIDGE

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  BOERENBRIDGE OBJECTIVE OF BOERENBRIDGE:  The objective of the game is to score exactly 100 points.   NUMBER OF PLAYERS:  4 players  MATERIALS:  A standard 52-card deck, a way to keep score, and a flat surface.  TYPE OF GAME:  Trick-Taking Card Game  AUDIENCE:  Adult  OVERVIEW OF BOERENBRIDGE   Boerenbridge is a trick-taking game for 4 players. The goal of the game is to bid the exact number of tricks you will take each round to score points.   When scoring players are aiming to get exactly 100 points. If your score over 100 points the excess points are subtracted from your score. You can only win by getting exactly 100 points at the end of a round.   SETUP   To determine the initial dealer, have each player draw a card from the deck, the player with the highest-ranking card deals first. The deal passes clockwise.  After, the cards are shuffled, and dealt to each player one at a time 13 cards each. The full deck is dealt each round. There is no trump suit.   The ranking is traditional

7-TRUF

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  7-TRUF OBJECTIVE OF 7-TRUF:  The objective of the game is to have the highest score at the end.   NUMBER OF PLAYERS:  4 players  MATERIALS:  A modified 52-card deck, a way to keep score, and a flat surface.   TYPE OF GAME:  Trick-Taking Card Game  AUDIENCE:  Adult  OVERVIEW OF 7-TRUF   7-Truf is a trick-taking game for 4 players. The goal of the game is to make exact bids on how many tricks you will win each round. This scores you points. The player with the most points at the end of 22 rounds wins the game.   SETUP   To determine the initial dealer, have each player draw a card from the deck, the player with the highest-ranking card deals first. The deal passes clockwise.  The deck is modified by removing cards ranked 6 and lower. This leaves you with a 32-card deck. The ranking is standard Ace (high), King, Queen, Jack, 10, 9, 8, and 7 (low).   After, the cards are shuffled, and dealt to each player one at a time until each has the appropriate number of cards for the round. If play

RISK DEEP SPACE

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  RISK DEEP SPACE OBJECTIVE OF RISK DEEP SPACE:  Be the first to build four bases  NUMBER OF PLAYERS:  2 – 4 players  CONTENTS:  1 gameboard, 128 recruits, 20 bases, 36 action cards, 31 gem tokens, 31 ore tokens, 2 force field tokens, 3 space dog tokens, 2 planet covers, 2 dice, and instructions  TYPE OF GAME:  Strategy Board Game     AUDIENCE:  Ages 10+  INTRODUCTION OF RISK DEEP SPACE   Risk Deep Space is a strategy war game in which players are racing to complete a certain number of bases.  The game incorporates elements of battle, area control, and resource management in a simple enough way for both kids and adults to enjoy.  Each turn, players will move their recruits around the galaxy in order to build bases on planets.  Special actions, battles, and even loyal dogs will all come into play.  CONTENTS    Out of the box, players get 1 Deep Space Gameboard, 128 recruit figures (32 for each color), 20 bases (5 for each color), 3 space dog tokens, 2 planet covers (used for the two pla

FESTIVAL OF LIGHTS

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  FESTIVAL OF LIGHTS OBJECTIVE OF FESTIVAL OF LIGHTS:  Collect sets of lights to earn the most points by the end of the game  NUMBER OF PLAYERS:  3 or 4 players  CONTENTS:   18 pattern cards, 42 bulb cards, broken bulb cards, bubble bulb cards, and character cards  TYPE OF GAME:  Set Collection Card Game  AUDIENCE:  Ages 6+  INTRODUCTION OF FESTIVAL OF LIGHTS   Festival of Lights is a set collection game for 3 or 4 players that is played with contents from the Christmas Lights card game box.  CONTENTS   In order to play Festival of Lights, players will need to use some components from the Christmas Lights card game box.    18 pattern cards are used.  These cards are the objectives that players are trying to complete.  Players will earn points for the sets they complete at the end of the game.  A deck of 42 colored bulb cards: 7 red, 7 green, 7 yellow, 7 blue, 7 purple, and 7 pink.    There are also a variety of special cards used.  You will need a number of plugs, broken bulbs, bubble

SEVEN DRAGONS

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  SEVEN DRAGONS OBJECTIVE OF SEVEN DRAGONS:  The objective of Seven Dragons is to build a chain of seven dragons that match the color of the dragon on the goal card before any other player.   NUMBER OF PLAYERS:  2 to 5 Players  MATERIALS:  5 Goal Cards, 1 Silver Dragon Card, 51 Dragon Cards, 15 Action Cards, and Instructions  TYPE OF GAME :  Hand Management Card Game  AUDIENCE:  Ages 6 and Up  OVERVIEW OF SEVEN DRAGONS   Seven Dragons is perfectly named, as each player must attempt to connect a chain of seven dragons of a matching color before the other players in order to win the game. Players will play dragon cards to their build or action cards which may give them the upper hand. They must watch their hands carefully, ensuring that they do not lose the card they need by simply overlooking it.   먹튀검증업체 SETUP   Firstly, players must be assigned their goal cards. The goal cards are shuffled by a random player, and one is dealt to each player. Players should ensure that their goal card

JINGLE BELL RUN

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  JINGLE BELL RUN OBJECTIVE OF JINGLE BELL RUN:  Be the first player to reach their finishing pattern card.  NUMBER OF PLAYERS:  2 – 6 players  CONTENTS:  16 pattern cards, 42 bulb cards, 8 plugs, 5 broken bulbs, 6 bubble bulbs, 6 character cards     TYPE OF GAME:  Set collection card game     AUDIENCE:  Ages 6+  INTRODUCTION OF JINGLE BELL RUN   Jingle Bell Run is a set collection racing game for 2 to 6 players.  In this game, players navigate the board by creating sets of lights that match the cards in the grid.  When a player creates a set that matches the pattern on a card next to them, they may move their character onto that card.  The first player to move their character from their starting corner to the complete opposite corner wins the game.  THE CARDS & THE DEAL   Jingle Bell Run requires components from the Christmas Lights card game. Players will need: 16 pattern cards, 7 bulbs of each color (42 total), 8 plug cards, 5 broken bulbs, 6 bubble cards, and up to 6 character

JHANDI MUNDA

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  JHANDI MUNDA OBJECTIVE OF JHANDI MUNDA:  Guess correctly the symbol that will show face-up most number of times in one roll of the game dice.  NUMBER OF PLAYERS : 3-6 Players at one table EQUIPMENT:  6 six-sided dice TYPE OF GAME:  Dice Game/ Gambling/ Game of Chance AUDIENCE:  Adult WHAT IS JHANDI MUNDA? Jhandi Munda is an Indian board game that’s played with 6 six-sided dice. This game is said to have originated in the north-east part of India. In fact, Jhandi Munda is quite popular in the north-east Indian states till date and is played in the streets by adults and kids alike.  Jhandi Munda is not just a popular game in India, though. Variations of the game are also played in Nepal and the United Kingdom. Jhandi Munda is known as “Crown and Anchor” in England and as “Langur Burja” in Nepal.  Jhandi Munda is a simple and straightforward game that is loads of fun to play and quite easy to understand. Let’s look at how the game is played.  THE JHANDI MUNDA BOARD AND DICE The Jhandi M